21世纪20年代5大游戏行业预言

时间:2021-07-15 | 标签: | 作者:Q8 | 来源:BloomGameR网络

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近日美国著名软件应用程序开发公司Perforce发布名为《2020年代游戏发展状态报告》(The State of Game Development Report),报告中公司邀请游戏开发专业人士分享他们对2020年代游戏开发的预测。以下是总结出来被提及最多的5个方面,代表着未来10年游戏行业发展方向(注:以下预测不代表BloomGameR观点及立场)

Here are some of their top predictions.

UE5 Will Be a Game Changer

虚拟引擎5将改变游戏

“When UE5 comes out,it’ll change how game devs work 100%.”—Anonymous

“当虚拟引擎5问世,它将100%改变游戏开发者的工作”——一个不愿意透露姓名的开发者

“It will be a year of transition toward a new generation of consoles and a larger shift for game development pipelines thanks to new game engines like Unreal Engine 5.”—Nazzareno Giannelli

“2021年将是向次时代主机过渡的一年,由于有了虚幻引擎5等新型游戏引擎,游戏开发渠道将发生更大的转变。”—Nazzareno Giannelli

AR/VR Will Dominate

AR/VR技术将全面发展

“I predict that VR and AR gaming is going to grow rapidly in the 2020s.We’re going to see a higher adoption rate of VR and AR as prices start to decrease and the technology becomes more readily available.We will also see games really pushing the technology and becoming more immersive and innovative than企业怎么做网络营销 ever before.I also see AAA titles,like large scale RPGs,becoming available for VR,which will bring more serious gamers to the various VR platforms.”—Matthew Dalton

“我预测VR和AR游戏将在2020年代快速增长。随着价格下降和技术的普及,我们将看到VR和AR的采用率更高。我们还将看到游戏真正推动了技术的发展,并且比以往任何时候都更具沉浸性和创新性。我还看到一些3A游戏(例如大型RPG)也已经可以用于VR了,这将为VR平台带来更多重度游戏玩家。”—Matthew Dalton

“AR will have some kind of breakthrough with Apple’s unreleased AR Glasses.”—Made Indrayana

“苹果未发布的AR眼镜将为AR带来某种突破。”—Made Indrayana

“I think those gam宁波产品宣传片es that generate communities and experiences that are increasingly similar to the real world(such as Amazon’s New World),and those VR and AR experiences,will be the big bets.After COVID-19,it has been shown that we are social beings,and I think we have the market there.”—Javier Toral Conde

“我认为那些游戏社区和体验(例如亚马逊的新世界)与现实世界越来越相似,以及那些VR和AR体验,将是巨大的赌注。新冠疫情证明人类是生活在社会中的,游戏社区里面有大市场。”—Javier Toral Conde

Accessibility Becomes More Important

可操作性变得更加重要

“More accessible tools that allow development without a strong technical background,allowing creative freedom to a wider range of people.”—Andy Cowe

“易于操作的工具,无需强大的技术背景即可进行开发,使更多人可以自由创作。”—Andy Cowe

Game Dev Will Become More Inclusive

游戏开发将变得更具多样性

“We will see studios become more diverse,distributed,and inclusive.The gap between indie and AAA will grow larger as technical improvements continue to occur.”—Anonymous

“我们将看到工作室变得更加多样化,分散和包容。随着技术的不断进步,独立开发者与3A游戏工作室之间的差别将越来越大。”

Remote Work Is Here to Stay

远程工作将继续存在

“Biggest prediction from me is a lot of game studios will move to remote work and probably remain remote work even after COVID-19,due to convenience and them having adapted to the new normal.Also 2020 will see an increase in remote work and communication tools,and vast improvements.See google for example already introducing conference calls in their Gmail product.”—Ed Rowlett-Barbu,CEO of LudicMind Entertainment.

“我觉得最大的预言是,由于便利和适应新常态,许多游戏工作室工作模式将转为远程办公,甚至在疫情之后仍可能保持远程工作。此外,2020年后远程工作和通讯工具将有所增加,并且技术上将取得巨大的进步。以google为例,例如已经在其Gmail产品中引入电话会议。”—Ed Rowlett-Barbu,CEO of LudicMind Entertainment

“Remote working is here to stay,and teams need to figure out the right tech stack to be most efficient and collaborative.”—Jacob Hawley

“远程工作将可能继续保持下去,团队需要找出合适的技术堆栈,以实现最有效的协作。”—Jacob Hawley

Funding Will Be Disrupted



现行业资金链将有重大突破

“More indie developers will be able to publish marketdisrupting games with the help of publishers like Steam and revenue sources like Kickstarter.”—Shirley Xu



“借助Steam等发行商和Kickstarter等收益来源,更多的独立开发商将能够发行影响整个游戏市场的现象级游戏。”

“Quarterly earnings for many companies will increase due to the excess of free time people are getting from staying at home due to coronavirus.It will allow smaller studios who earned more than projected to take on bigger projects.”—Anonymous

“由于新冠使人们从家里待在家里的空闲时间增多,许多公司的季度收入将增加。这可能会使那些收入高于预期的小型工作室进行更大的项目开发。”—一位不愿透露姓名的游戏人

“There has been a lot of amazing opportunities being pushed out for indie teams with small budgets.This includes new tools and funding from bigger companies that allow indies to shine with smaller based teams and show how much of a powerhouse we can be if we’re supplied just enough within our budgets.I can see 2020 being a big year for game development,especially as UE5 rolls out,making a new standard in game development quality,even for indie teams.”—Anonymous

“预算小的独立团队现在拥有许多被大众玩家看见的机会。新的资源包括来自大型公司的新工具和资金,这些资金可以让这些独立工作室与规模较小的团队合作,充分显示出他们的实力。我可以看到2020年代是对于游戏开发非常重要的年代,尤其是UE5的推出,将为游戏开发质量设定了新标准,对于独立游戏工作室也是如此。”—一位不愿透露姓名的游戏人

以上便是国外游戏开发者们对于即将到来的10年游戏行业的发展趋势,那大家对于未来10年的游戏行业有什么看法呢?欢迎留言评论与大家分享。

21世纪20年代5大游戏行业预言

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